CombatTargeting System
Last modified: 04 November 2024The Combat System vastly utilizes the Gameplay Targeting System. There are multiple new Targeting Tasks that were introduced by this plugin, that can be used in Targeting Presets.
Selection Tasks
Targeting Task | Description |
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Camera | Selects the actor at the center of the camera, ignoring the owner and any attached actor. |
Current Target | Selects the target currently selected by the Target Lock system. |
Filter Tasks
Targeting Task | Description |
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Dead | Filters targets that are dead. |
Distance | Filters targets based on their distance from the owner. |
Facing | Filters targets based on their facing angle towards the owner. |
Health | Filters targets based on their health. |
Projectile Hit | Filters targets that have not been hit by a projectile owner. |
Target Lock | Filters targets that are not currently locked by the Target Lock system. |