Ninja Input

Last modified: 06 August 2024
Ninja Input

The Ninja Input plugin is designed to separate the code used to handle Player Input, which is captured by Unreal Engine's Enhanced Input System.

For each Input Action, you can use any of the many Input Handlers provided by the system or easily create your own in Blueprints or C++. The system offers a variety of handlers out-of-the-box, including full integration with the Gameplay Ability System.