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Set up the Inventory Manager and add your items

guide
Last modified: 24 November 2024

This how-to will show how to configure your Inventory Manager component, including the interface implementation. Since this guide focus on preparing the Player Character, the component will be added to the Player State.

Before starting, please make sure that:

  1. The project has a Player State, and it is assigned to the Game Mode.

  2. The Gameplay Ability System is configured, and it has the Inventory Attribute Set initialized, including the Backpack Attribute.

  3. The Gameplay Debugger is configured, including the Inventory Category.