Ninja Bear Studio Plugins Help

Setting Up Ninja G.A.S.

This page summarizes the setup required for Ninja G.A.S. after the plugin has been installed and enabled.

For the general installation process, see the Installing Plugins guide.

Prerequisites

Requirement

Notes

Gameplay Ability System

Your project should be using Unreal Engine's Gameplay Ability System.

Attribute Sets

Ninja G.A.S. does not provide Attribute Sets. You must create your own or use Attribute Sets provided by other plugins, such as Ninja Combat or Ninja Inventory.

Setup Checklist

Step

Required

Guide

Install and enable the plugin

Yes

Installing Plugins

Add C++ module dependencies

Yes, if using C++

Installing Plugins

Configure Asset Manager

Yes

Asset Manager

Ability System Initialization

Projects using the Gameplay Ability System must initialize the Global Data. Ninja G.A.S. automatically initializes this data when its Subsystem initializes. No additional steps are necessary.

21 May 2026