Wait Interaction Time Task
Waits for the interaction timer to complete, which means elapsed == duration.
Elapsed time starts accumulating automatically or when the Time Accumulation Task executes, depending on the Interaction Manager's setting. As for the duration, it is set in the Interaction Behavior.
This task is also compatible with interactions without a set duration, so it can be used by generic interaction trees that must accommodate both interaction types.
Property | Type | Description |
|---|---|---|
Interaction Manager | Context | Interaction Manager assigned to the owner. |
Target Actor | Input | Target actor participating in this interaction. |
Smart Object Claim Handle | Input | Handle representing the claim to the slot in the active interaction. |
Release Handle Automatically | Parameter | If true, releases the provided handle when the state ends. |