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Wait Interaction Time Task

Waits for the interaction timer to complete, which means elapsed == duration.

Elapsed time starts accumulating automatically or when the Time Accumulation Task executes, depending on the Interaction Manager's setting. As for the duration, it is set in the Interaction Behavior.

This task is also compatible with interactions without a set duration, so it can be used by generic interaction trees that must accommodate both interaction types.

Property

Type

Description

Interaction Manager

Context

Interaction Manager assigned to the owner.

Target Actor

Input

Target actor participating in this interaction.

Smart Object Claim Handle

Input

Handle representing the claim to the slot in the active interaction.

Release Handle Automatically

Parameter

If true, releases the provided handle when the state ends.

Last modified: 27 February 2026