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Changelog

2.2.7

[Improvement] Modified the Attitude State Tree Condition, to be C++ based and check an actor, instead of a source attitude. [Bugfix] Fixed the typo on the source event tags.

2.2.5 - 31/01/2025

[added] Added support for Mac. [improvement] Made all hard checks more permissive, with logging. [bugfix] Ensured that the library won't crash when the faction member is null.

2.2.3 - 16/11/2024

[added] Support for Unreal Engine 5.5.

2.1.3 - 19/10/2024

[added] Added support for Linux. [improvement] Added pure functions to the Faction Solver. [improvement] Improved flexibility in the Function Library to find components from multiple types of actor.

2.1.1 - 15/09/2024

[added] Added Save and Load functionality.

2.0.1 - 02/06/2024

[bugfix] Fixed an issue in the "Reputation Range" check, commonly used when adding reputation tiers.

2.0.0 - 21/05/2024

[improvement] Modified the Event parameters in most calls, from an enum-based uint8 to a Gameplay Tag. This will break previous calls. [improvement] Cleaned-up some internal code to bring it to newer coding standards adopted by other plugins. [bugfix] Fixed an issue where new memberships could not be added programmatically. [bugfix] Fixed an issue where delegates were not triggering.

1.3.3 - 05/05/2024

[improvement] Added support to Unreal Engine 5.4.

1.3.2 - 03/04/2024

[bugfix] Restored missing AI and Player controller classes. [deprecation] Removed support to Unreal Engine 5.2. All plugins are maintained for current engine versions.

1.3.0 - 15/01/2024

[added] Added support to Behavior Trees. Service to expose faction data and a Decorator to check attitude. [added] Added support to State Trees. Evaluator to expose faction data and a Condition to check attitude. [added] Factions can be configured via Gameplay Features / Modular Gameplay. [improvement] Organized C++ folders so they are homogeneous with other Ninja Bear plugins. [bugfix] Fixed a bug that happened when adding factions from a client, in multiplayer, before replication kicks in. [deprecation] Removed support for Unreal Engine 5.0 and 5.1.

1.0.0 - 01/06/2023

First release for Unreal Engine 5.0, 5.1 and 5.2.

Last modified: 25 March 2025