Ninja Bear Studio Plugins Help

User Interface Handlers

These Input Handlers are meant to be used with the user interface layer.

Send UI Event

This sends a Gameplay Event represented by a Gameplay Tag, to the current HUD class. This event can be cascaded down to any specific Widget managed by the HUD class.

Gameplay Events are represented by Gameplay Tags and are sent to the HUD class via the HUDEventDispatcherInterface, which has only one method: HandleInputEvent.

Make sure to implement the Interface in your HUD class and to set the appropriate HUD class to your Game Mode.

Last modified: 07 April 2025