Quality Fragment
The Quality fragment defines the quality tier of an item, such as Common, Rare, or Legendary. It provides a quality tag, localized text, and a representative color.
Quality Data Table
This fragment relies on a centralized Data Table, configured in Project Settings > Ninja Inventory, under the "Quality Mapping Table" section. This table must use the InventoryItemQualityMappingTableRow structure and define all supported quality tags and their attributes.

Fragment Tags
This fragment adds the corresponding Inventory.Item.Quality.* tag to the item, based on the fragment configuration.
Properties
This fragment has the following property.
Property | Description |
|---|---|
| Gameplay Tag that represents the item's quality (e.g., |
| Localized name for the quality (e.g., "Epic"). Auto-filled from the table. |
| Visual color representing the quality. Auto-filled from the table. |
Operations
This fragment exposes the following operations.
Function | Description |
|---|---|
| Returns the Gameplay Tag representing the quality. |
| Returns the localized display name. |
| Returns the color associated with the quality. |
Memory
This fragment does not use or contribute any memory state.
Event Payload
The Quality fragment does not broadcast a dedicated event.