Create a Ranged Weapon
Goal
In this how-to, you will learn how to configure your first Ranged Weapon and add it to the Weapon Manager.
Pre-requisites
You have a proper mesh to represent your weapon.
You have a proper mesh or effect to represent your projectile.
Tasks
Create your Projectile
Create your Ranged Weapon actor
Add your weapon to your Weapon Manager
Check your progress
Last modified: 06 August 2024