Ninja Bear Studio Plugins Help

Create a Ranged Weapon

Goal

In this how-to, you will learn how to configure your first Ranged Weapon and add it to the Weapon Manager.

Pre-requisites

  1. You have a proper mesh to represent your weapon.

  2. You have a proper mesh or effect to represent your projectile.

Tasks

Create your Projectile

    Create your Ranged Weapon actor

      Add your weapon to your Weapon Manager

        Check your progress

          Last modified: 06 August 2024